With gratitude
Acknowledgements
Chibi Dungeon stands on generous tools, art, music, and research shared by people who made the creative world larger for everyone.
d
Chibi Dungeon is written in daslang—the language I created and apparently needed to build an entire dungeon to properly test.
K
The dungeon’s unmistakable cast and much of its world began with Kay Lousberg’s KayKit packs: adventurers, skeletons, animation, dungeon architecture, weapons, market furniture, forest scenery, and the especially important toothed mimic chest. Their clear shapes, playful proportions, and generous range gave this project a visual language sturdy enough for both bright refuge and ominous crypt. The KayKit assets used here are released under CC0.
Voice and music
Pocket TTS by Kyutai gives the narrator and dungeon inhabitants their voices, generated locally in your browser. The model is used under CC BY 4.0; our dasLLAMA distribution converts and quantizes it to GGUF and omits the voice encoder for playback. Voice reference credits and our voice-source notes describe the prepared voices.
The score’s authored patterns and adaptive layers are performed through the Strudel-inspired music tools in the daslang ecosystem.
S. Christian Collins’s GeneralUser GS v1.471 soundfont supplies the instruments for the adaptive score. It is distributed under the GeneralUser GS License v2.0.
Type and additional art
Spectral and Lato
Website and game typography uses Spectral and Lato, distributed under the SIL Open Font License 1.1.
Unicode fonts
Player names and chat use Noto Sans CJK under the SIL Open Font License1.1 and Twemoji Mozilla. Twemoji artwork is by Twitter and contributors under CC-BY4.0; Mozilla's font/build code is under Apache2.0. Full notices accompany the bundled font assets.
Selected treasure assets by Binbun help make opening a chest feel appropriately inadvisable. Released under CC0.
Sound contributors
Kenney supplies RPG, impact and foley sounds under CC0. Inventory and item feedback also uses RPG Inventory SFX by Banned Bytes, used under its purchased game-use licence. rubberduck’s 80 Creature SFX supplies creature grunts and reactions under CC0. The monster voice is based on Darsycho’s CC0 Monster Snarls.
KayKit and other credited asset projects remain the work of their respective creators. daslang licence · Runtime library notices · Spectral licence · Lato licence · KayKit licence. Original asset licences and provenance are retained in the project. Ability icons were created for Chibi Dungeon with OpenAI image-generation tools.